Views
597
Replies
9
Status
Closed
I’m starting a new topic as a continuation of something that started in the topic "Challenge 53 posted":
jhjl1 "Challenge #53 posted" 2/12/04 10:28am </cgi-bin/webx?13/96>
Some internet investigation has turned up some discussion on this topic, some of which tends to be technically over my head. However, one thing that has become clear is that if you work with graphics on a monitor which is set for a resolution which is a 5:4 ratio (1280 x 1024 for example), that product will looked "squished" in the horizontal direction when displayed on a monitor set for a 4:3 ratio (such as 1024 x 768). Here’s a link to a posting that describes this phenomenon as something that "allows Windows users to mess things up", which I find interesting.
<http://www.quernstone.com/archives/000387.html>
Also, I came upon this page on the Samsung site, which states that there is something called "native resolution" on LCD displays, and that you’re much better off sticking with that resolution. I had already discovered that, and I agree. That’s why I was using what I would later find out was a 5:4 ratio setting, and why my LCD monitor gives less than optimal results when going to a different setting. There’s also an interesting chart showing native resolution for different LCD monitor sizes, and the real grabber is that the small and large monitors use a 4:3 ratio, while the mid size use the 5:4 !!!
<http://www.samsung.com/myguide/hcom/hcom013.asp>
It still boggles my mind that there would not be a standard display ratio, and that choosing one over another would result in creating or viewing images with distortion. If I create something at 1280 x 1024 that’s perfectly square or perfectly round and it’s viewed by someone who also happens to be using a 5:4 ratio, that image will look fine to them. But the same image viewed on a system using a 4:3 ratio will be squished in the horizontal direction. Considering the variety of monitors and users, there’s really nothing that can be done. In the end though, it looks like the 4:3 is more common than 5:4 (which is really not what I wanted to hear).
jhjl1 "Challenge #53 posted" 2/12/04 10:28am </cgi-bin/webx?13/96>
Some internet investigation has turned up some discussion on this topic, some of which tends to be technically over my head. However, one thing that has become clear is that if you work with graphics on a monitor which is set for a resolution which is a 5:4 ratio (1280 x 1024 for example), that product will looked "squished" in the horizontal direction when displayed on a monitor set for a 4:3 ratio (such as 1024 x 768). Here’s a link to a posting that describes this phenomenon as something that "allows Windows users to mess things up", which I find interesting.
<http://www.quernstone.com/archives/000387.html>
Also, I came upon this page on the Samsung site, which states that there is something called "native resolution" on LCD displays, and that you’re much better off sticking with that resolution. I had already discovered that, and I agree. That’s why I was using what I would later find out was a 5:4 ratio setting, and why my LCD monitor gives less than optimal results when going to a different setting. There’s also an interesting chart showing native resolution for different LCD monitor sizes, and the real grabber is that the small and large monitors use a 4:3 ratio, while the mid size use the 5:4 !!!
<http://www.samsung.com/myguide/hcom/hcom013.asp>
It still boggles my mind that there would not be a standard display ratio, and that choosing one over another would result in creating or viewing images with distortion. If I create something at 1280 x 1024 that’s perfectly square or perfectly round and it’s viewed by someone who also happens to be using a 5:4 ratio, that image will look fine to them. But the same image viewed on a system using a 4:3 ratio will be squished in the horizontal direction. Considering the variety of monitors and users, there’s really nothing that can be done. In the end though, it looks like the 4:3 is more common than 5:4 (which is really not what I wanted to hear).
How to Improve Photoshop Performance
Learn how to optimize Photoshop for maximum speed, troubleshoot common issues, and keep your projects organized so that you can work faster than ever before!