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Is it possible to control the amount of Gaussian blur using an alpha channel? I’d like to simulate a limited depth of field camera shot by increasing the blur at the further distances by setting a gradient alpha channel.
MacBook Pro 16” Mockups 🔥
– in 4 materials (clay versions included)
– 12 scenes
– 48 MacBook Pro 16″ mockups
– 6000 x 4500 px