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I am photo retouching. I have a closeup of a face, and the skin is is smoothed to take out blemishes. However, it looks "plastic". I want to add texture to it so that it looks like real skin.
I created a seamless texture from another face, which has pores. I made it a grayscale image and want to use is as a bumpmap to add pores to the smooth face. However, I want to keep the colors of the smooth face, and only affect the luminosity channel using the texture.
Q: How do I add pores to a skin using a grayscale bump map, while preserving the color of the original photo? I just want to break up the unrealistic smoothness of the skin.
I created a seamless texture from another face, which has pores. I made it a grayscale image and want to use is as a bumpmap to add pores to the smooth face. However, I want to keep the colors of the smooth face, and only affect the luminosity channel using the texture.
Q: How do I add pores to a skin using a grayscale bump map, while preserving the color of the original photo? I just want to break up the unrealistic smoothness of the skin.
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