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I just read that CS4 will now permit all transform commands (including Distort and Perspective) to operate on SOs. But the caveat is that "A vector SO must be converted to a Photoshop SO first."
I don’t know what this means exactly. What is the operation being required here exactly? I thought all SOs are "Photoshop SOs" including those that are vectors in their origin.
Can someone explain what’s going on? Is it some sort of rasterization of the vectors? And if so, is there no reversing the process?
Thanks.
I don’t know what this means exactly. What is the operation being required here exactly? I thought all SOs are "Photoshop SOs" including those that are vectors in their origin.
Can someone explain what’s going on? Is it some sort of rasterization of the vectors? And if so, is there no reversing the process?
Thanks.
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