In article ,
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Is it the relative placement of the tangent handles to the interval boundaries? They are looking pretty similar to me.
If you really want to get technical: B-splines are the mathematical equations that describe certain classes of curves. Bezier curves, as most people think of them, are implementations in a computer of these mathematical equations for the purpose of creating computer graphics. (That’s not entirely 100% accurate; Bezier curves can be thought of as mathematical equations that are generalizations of B-splines…but it gets the point across.)
So, for the purpose of talking about software that works with vector graphics, they’re the same thing.
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