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Hi! I’m trying to set up a scene in PS CS3 using the Vanishing Point filter. When I’m done I export using save as 3ds and then import in to Autodesk 3ds Max 2009 and After Effects CS3 (saving as vpe). I don’t know what I’m doing wrong, but I always get the camera flipped in strange angels. Is there some sort of tutorial showing how the workflow how to set up a scene that works in a 3dsMax or After Effects?
Regards / Jimmy
Regards / Jimmy
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