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Hi everyone-
This is something that I have been curious about for years. On the covers of the EA Sports games, the images that are used of the current pro on the cover are great images, but seem to have a highlight effect and graininess to them. I have been trying to figure out exactly how it’s done, and figured it was just using layer masks and painting in highlighs and playing with the blend modes. Does anyone know the exact way on how it is done?
Here are a few examples of what I mean;
< http://assets.espn.go.com/media/videogames/photo/2007/0621/M adden08_cover_450.jpg> < http://www.ripten.com/wp-content/uploads/2008/08/brett-the-j et-madden09-cover.jpg> < http://www.metal-forever.it/forum/imagehost/1/cover/d69c8816 30e99415c640f3d2babc8986.jpg>
Thanks for your help and suggestions!
This is something that I have been curious about for years. On the covers of the EA Sports games, the images that are used of the current pro on the cover are great images, but seem to have a highlight effect and graininess to them. I have been trying to figure out exactly how it’s done, and figured it was just using layer masks and painting in highlighs and playing with the blend modes. Does anyone know the exact way on how it is done?
Here are a few examples of what I mean;
< http://assets.espn.go.com/media/videogames/photo/2007/0621/M adden08_cover_450.jpg> < http://www.ripten.com/wp-content/uploads/2008/08/brett-the-j et-madden09-cover.jpg> < http://www.metal-forever.it/forum/imagehost/1/cover/d69c8816 30e99415c640f3d2babc8986.jpg>
Thanks for your help and suggestions!
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