CS4>>GL Settings; Force Bilinear Interpolation?

242 views4 repliesLast post: 11/1/2008
My graphic cards are Nvidia GeForce 7300 GT and I have "Enable OpenGL Drawing" activated in CS4 and in the advanced settings, the default is Vertical Sync checked and Force Bilinear Interpolation is unchecked.
What exactly is "Force Bilinear Interpolation" and what advantage (if any) is there to turning it on?
#1
Does anyone have an answer to this? I have this card and I would be interested in hearing what the best settings are in PS CS4 for this card.

Thanks!

Rafael
#2
Thanks, Welles. Looks like Bilinear Interpolation would lessen the complexity of the calculations and thus result in faster (but more jagged) redraws?
#4
The way I read that passage left me with an impression that there were more calculations required in Bilinear Interpolation and I would expect a slower redraw. LOL Go figure. Maybe someone who actually knows something will add to this thread.
#5