Layer styles don’t respect aspect ratio

RB
Posted By
Richard_Brooksby
Oct 17, 2008
Views
173
Replies
4
Status
Closed
It is for texture surfaces for 3D modelling.

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P
progress
Oct 17, 2008
We use square pixels in our textures, even when the output is non square. The only time that’s not done is when we’re working with non square source texture.
RB
Richard_Brooksby
Oct 17, 2008
Well, that’s fine, but what if you want layer effects (such as glows) which are proportional to the non-square pixels in your output? I you know a texture will be used 2:1, for example, then you’d like a bevel or emboss or shadow to be scaled 1:2 in the source.
CC
Chris_Cox
Oct 17, 2008
No, layer styles are not going to easily handle non-square aspect ratios. Too many of the calculations are based on distance between pixels, and would be very, very difficult to make work in non-square pixels.
RB
Richard_Brooksby
Oct 18, 2008
Thank you Chris. I suspected it was so, but now I can stop looking for a solution other than flattening and rescaling.

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