Sid:
This could be done easily using PhotoShop and a 3-D rendering program like Bryce or Maya. Maya is more expensive but it does have a free, completely (almost) functional version available for download-- the free version does put a watermark on your image when you render it, but you could play with your idea and get your workflow sorted out.
In PhotoShop, you need to decide what the layers are. Furthest back, isolate the sky & clouds, then the mountains, and then work your way to the foreground. You'll probably have to use the clone tool to to enlarge each layer somewhat, so that changing perspectives do not reveal blank areas.
When you have your layers separated, import them each into Bryce (Maya) and position them upright (all facing forward) on your stage. They do not need to be evenly spaced-- the layers containing your flowers, rocks, and trees in the forground might be spaced rather close together, but the layer with mountains located way across the valley would be considerably further back on the stage.
Once the layers are in place, position your camera up front, and pan horizontally from, e.g., left to right. The layers will automatically move relative to one another as the perspective changes left to right.
You could possibly do this entirely in PhotoShop, or in Flash, but then YOU would have to calculate the chages in perspective. Unless you are up on your trigonometry,or you are really good at guessing, it would be difficult to get that to look believable.
Cheers!
---garywed
On Mon, 11 Sep 2006 15:56:31 GMT, "Sid The Singer" wrote:
Like its done on adverts, documentaries (etc).
They have a normal photo but somehow manage to isolate certain parts and make the picture look more 3D so that when the camera moves around the photo, the different elements move at different speeds.
Does anyone know how this is done please?
Many thanks!
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