"Flycaster" wrote in message
"DrJohnRuss" wrote in message
... But even if you start with an 8 bit image, there are many advantages to promoting it to 16 bits before processing. It prevents a
lot of
loss of precision in processing operations - that includes filters as
well as
gamma adjustments and layer modes. Most workflow experts recommend
working in
16 bit mode whenever possible, and that was one of the major driving
factors
behind Photoshop CS providing complete support for 16 bit images and
layers.
Doc, I think she's right. You don't gain anything by stretching out the
bit
info; at least, nothing I've read or heard indicates that is the case.
I suspect that Dr. Russ may know something about numerical analysis, unlike most Photoshop users. Numerical analysts tend to be horrified by Adobe's programming. Perhaps unduely so. Our customers may complain bitterly about an error in the 15th significant digit. Photoshop routinely produces errors in the 3rd digit and most people don't notice.
Most Photoshop operations incur numerical error. This error can accumulate if you perform multiple commands or use multiple layers. Some operations, such as a small Curves adjustment, are nothing to worry about. Other operations, such as conversion between color modes with large Curves adjustments, can incur noticeable error, especially in high-quality prints of images with smooth gradients like a clear blue sky. Using 16 bits, the accumulation of error is negligible except in the most extreme cases, regardless of whether the image started as 8 or 16 bits.
Here's an example where I converted an 8-bit RGB sky photo to LAB, applied a steep curve, and converted back to RGB:
http://home.nc.rr.com/sarle/Test5-RGB8-Curved.tif http://home.nc.rr.com/sarle/Test8-RGB8-Curved.tif One of these was done all in 8 bits. The other started with the same 8-bit image but I did the conversion and curve in 16 bits. Can you tell which is which? Maybe not just by looking at them on a monitor, but you can tell from the histograms. If you stacked up several curves layers, the difference might become obvious. I'll try that when I get CS.
I have a bad habit of applying curves repeatedly using actions. This can produce severe posterization in 8 bits, but the results are not intended to look like realistic photos. So I think Dan Margulis is right for most practical purposes regarding photo processing.
Man, those Adobe programmers have cushy jobs! Getting away with errors in the 3rd digit!