Hi,
Thanks for the reply!
Well, because it's not a color I want, but a complex of texture and colors...tried using just the color, but skin is so much more than that...it works best when I can select and actual area that comprises multiple colors and textures, like human skin...even if the nuances and differences in color are subtle...they are far different than one color.
I tried unselecting the "align" button in Paint Shop Pro, but got the same results...the source area moves, the source area indicator moves
YOu can see an example of what I mean at
http://themint.us/ It's just a test picture showing the problem even with the "aligned" button unchecked.
Notice the clone area in the middle of the gif. Notice the source clone area started in the upper left corner. It should have stayed as that little whitish triangle, but instead merged to red, green, brown, etc.
How can I paint with the original source area...that textured little whitish area?
In article <biaotq$p4d$
conceptions.com says...
Excuse my ignorance but if you're just 'cloning' a single colour from a reference point why not just use the eye dropped and paint away...?
"easynews" wrote in message
Hi,
If one wants to clone a bit of human skin...wants a real even tone...one could just clone a spot that's a nice color and use the CLONE STAMP TOOL in PS or the CLONE TOOL in PSP.
PROBLEM: It makes you select an area to clone - BUT THIS AREA moves as you are cloning. If you move the clone brush 3 inches, the source clone area moves 3 inches. This is EXHAUSTING having to reselect the source area every second.
I can't imagine what the usefulness is of the current design, but it would be entirely useful to simply have a static clone source area with which to paint some even toned "skin."
Does anyone know how to make the clone source area static, stay put, not move or change?
Thanks!
Love,
Me