No antialiasing on free transform

932 views2 repliesLast post: 12/19/2003
I have a 256x256 image which is just black and white stripes, each stripe being 4 pixels wide. I want to have stripes at 45deg as opposed to vertical, so I do a free transform and rotate. This antialiases, so my nice crisp stripes get fuzzy edges. Rotating the whole canvas does the same thing. Can I prevent this with PS7.01?
#1
I have a 256x256 image which is just black and white stripes, each stripe being 4 pixels wide. I want to have stripes at 45deg as opposed to vertical, so I do a free transform and rotate. This antialiases, so my nice crisp stripes get fuzzy edges. Rotating the whole canvas does the same thing. Can I prevent this with PS7.01?

Yes. Edit your preferences so that the default interpolation method is Nearest Neighbor.

Remember to set it back to Bicubic when you're done!

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#2
I have a 256x256 image which is just black and white stripes, each stripe being 4 pixels wide. I want to have stripes at 45deg as opposed to vertical, so I do a free transform and rotate. This antialiases, so my nice crisp stripes get fuzzy edges. Rotating the whole canvas does the same thing. Can I prevent this with PS7.01?

Yes. Edit your preferences so that the default interpolation method is Nearest Neighbor.

Remember to set it back to Bicubic when you're done!

Just what I wanted, thank you. :o)
#3