Anti-aliasing in sprite sheets

S
Posted By
shadowd1
Jan 7, 2005
Views
1259
Replies
0
Status
Closed
I’ve done the animation, rendered out of the 3d software against a blue background at the required size. All I have to do is get Photoshop to assemble the individual frames without anti aliasing the frames. I’ve turned off every one of the anti aliasing boxes I can find. Both on the start of the bmp and on the place.
What am I missing? Anything, hints, clues, HELP!

MacBook Pro 16” Mockups 🔥

– in 4 materials (clay versions included)

– 12 scenes

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– 6000 x 4500 px

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