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I have a problem. When saving in 24bits/pixel, the problem remains, the alpha-channel disappears, it works in 32bits, but the game won’t accept that.
Any ideas, anyone?
Any ideas, anyone?
MacBook Pro 16” Mockups 🔥
– in 4 materials (clay versions included)
– 12 scenes
– 48 MacBook Pro 16″ mockups
– 6000 x 4500 px