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I’m trying to blend a tear drop to a heavily effected face. Using the surface blur on the tear drop layer it will blend perfectly during the preview stage but when applying the effect it is totally different and unsuitable for the picture.
What i understand is that the preview is a low quality version of what the final render will look like. So in this case the lower quality version looks better. Is there a work around for this?
Thanks
What i understand is that the preview is a low quality version of what the final render will look like. So in this case the lower quality version looks better. Is there a work around for this?
Thanks
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