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I have an image of a beach that I need to clean up and make the whole beach uniform by removing the tonal variation and any imperfections in the sand. Here is a link to a portion of the image: <http://www.stevepetersdigital.com/sand.html>. The final file is going to be quite large, 20.5"x13.6" @300dpi, so you can see some fine detail in the sand. I was just wondering what are some techniques others have used to do something like this? I was wondering if maybe there might be a good way to smooth out some of the tonal variation in LAB? Normally, where I have nothing to be able to clone from, I would just paint and mach the texture of the sand, but I am thinking there must be an easier and faster way?
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