From: "Lunaray"
I’ve got some old slides that I scanned and everything about them is perfect except that the grain really shows, is there a way to lessen the grain without degrading the sharpness?
Hi Ray,
The answer is yes, you can reduce it. You can also retain image detail. Reading between the lines, my guess is that what you are seeing is not grain as such, but noise in the shadows. Slides, in particular, are prone to this, because consumer level scanners have trouble scanning the dense areas of slides. If you notice the problem especially with darker, underexposed slides, this is probably what you are seeing. Slides don’t really have a grain structure because the image is made up of dye deposits, not silver granules.
For general noise removal, there are at least two very good noise reduction plugins – Noise Ninja and NeatImage – that you may want to experiment with. Last time I checked, NeatImage (
http://neatimage.com/) had a 100% functional stand alone version, and Noise Ninja (
http://www.picturecode.com) probably offers something similar.
If you want to spend a an hour or two learning and experimenting you can get excellent results on your own, using a technique recently described by Dan Margulis in another forum. CS2 and CS3 have a noise reduction feature, called surface blur, which adds blur to flat areas (removing noise), and preserves edge detail. Dup your image to a new layer, apply surface blur, adjust the radius until you see the noise just go away, and the threshold until you just see edge detail preserved. Set the transparency down (to 75 percent or so) to eliminate the plastic look that surface blur is prone to.
Using a shadow mask (white for shadows) in conjunction with surface blur is an effective way to deal with nose in the shadows. One way to get a shadow mask is to dup the image, convert to CMYK, copy and paste the K channel to a layer mask (remember to alt click the layer mask after you create it), and invert it.
Margulis’s new method relies on a gamma calculation to redistibute color values out of the shadows, and does not require a mask. Type ctrl-shift-K access Color Settings, select Custom RGB as your RGB working space, set the gamma to 1.0, and save this as "RGB Gamma 1", adding it to the list of profiles available in Photoshop. Set your RGB working space back to normal (usually sRGB or Adobe RGB 1998), and convert your image to the RGB Gamma 1 space that you created. The result of this more numerical leverage in the shadows so that the results of surface blur will be more confined to the shadows.
If the above strikes you as a bit complex, you are not alone. At least now you know why NeatImage and Noise Ninja make their bucks, LOL. —
Mike Russell – www.curvemeister.com