photoshop Brushstrokes implementation

F
Posted By
finecur
Feb 16, 2008
Views
403
Replies
3
Status
Closed
Hi,

anyone know how the different photoshop brushstrokes was implemented mathematically?

Thanks,
ff

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R
ronviers
Feb 16, 2008
On Feb 15, 7:34 pm, finecur wrote:
Hi,

anyone know how the different photoshop brushstrokes was implemented mathematically?

Thanks,
ff

I think think strokes are just a convenient way to apply small monochrome bitmaps and that there is no difference between a stroke and adding another layer. IMO
F
finecur
Feb 23, 2008
On Feb 15, 7:44 pm, "" wrote:
On Feb 15, 7:34 pm, finecur wrote:

Hi,

anyone know how the different photoshop brushstrokes was implemented mathematically?

Thanks,
ff

I think think strokes are just a convenient way to apply small monochrome bitmaps and that there is no difference between a stroke and adding another layer. IMO

Thank you for your post.
I did not get what you said. Could you deliberate please?
R
ronviers
Feb 23, 2008
On Feb 22, 6:02 pm, finecur wrote:

I did not get what you said. Could you deliberate please?

Hi,
It was not a particularly helpful reply. When I first read the post I assumed you were referring to how a stroke gets blended to the underlying layers. I did not consider that you may be asking about things like scatter or color dynamics etc. I was just trying to rephrase the question in a way that might make it easier to find the answer. The question about the math behind blend modes comes up on occasion and usually this link:
http://www.pegtop.net/delphi/articles/blendmodes/

is provided as the answer. It is very helpful but it is over my head and I hear there are errors but I do not know what they are. If this is not what you’re looking for then post back with more specifics.

Good luck,
Ron

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